Talk&Dev ist zurück und wir packen noch eine Schippe drauf! Diesmal gibt es nach den Vorträgen wieder einen Game-Showcase. Und weil wir immer auf der Suche nach neuen und aufregenden Projekten sind ist das hier eure Chance: Zeigt euer Projekt anderen Entwickler*Innen und dem Publikum. Ob hier schon fertig seid, gerade erst angefangen habt oder Read more
A new website, new ministry, the event series Talk&*: It has been a busy year. You can check out all of our events, activities and else in our Year in Review Post. Thanks for all your support and let’s stay in touch! Here’s our post on 2018:
Our first Career Day ever is over! Thanks to our 13 exhibitors (AMD, Chimera Entertainment, CipSoft, Daedalic Bavaria, Darkhorse Bulkhead, Gärtner PR, HandyGames, HOLOGATE, ICAROS, Mimimi Games, Private Division, remote control, Whammychat), who provided some insight into the business to over 120 attendees throughout the whole day. Ina Lesser, Christian Kluckner and Stephan Payer enriched the day with their talks on how to apply, the games industry in Read more
The Games/Bavaria community booth at gamescom provides a great opportunity to get a space in the Business Area for local companies from Bavaria.
April 10. 2018 was a holiday for the approximately 60 creative minds at the Giebelstadt games manufacturer HandyGames. In the afternoon there was the promise of Bavarian subsidies for the strategy and development game “Townsmen VR”. And in the evening they were awarded the German Computer Game Prize. What matures for a long time, gets Read more
Two young game design students from Munich. Their first mobile game. 2.5 million downloads right at the start. How did they do it? And, above all: what does their new project look like? Julian Ludwig and Sebastian Jantschke are both 22 years young. They are studying at the MD.H Mediadesign Hochschule Campus München (Mediadesign College Read more
How can a publisher of mobile games survive in this hotly contested market? The three founders of FDG Entertainment rely on passion, vision and stamina. With their first major console project the three citizens of Munich fulfilled a heart’s desire, 15 years after founding the company. If anybody starts his first Atari console at the Read more